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NPC Generator

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Advanced [show]


Enidda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her golden hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is a Hag in disguise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Enidda Garrick, Female Gnome Bard 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 7000 cp.


Social Check DCs


Williamina Willoughby, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey, dusty cloak, and sports empty pouches on her belt. Her hair is long and blonde with streaks of golden, and is pulled back with small grey clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Williamina Willoughby, Female Human Druid 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Amnon Twist, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Miller, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Amnon Twist, Male Tiefling Monk 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Eberk Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Half-Orc compassion; and his religion dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Eberk Strakeln, Male Dwarf Commoner 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 4 (-3)9 (-1)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +1

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears rags and sports a simple walking cane. He has wavy red hair. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer, Slave, Criminal record. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Nordak Burrowfound, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 290 gp. Blue quartz (9 gp). White pearl (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Pelaios Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears bulky black painted plate armor. His clothes are grease stained in places. He wears a colorful flower in his purple hair. His black eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Pelaios Grace, Male Tiefling Warlock 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 9 (-1)18 (+4)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Nim Amakiir, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Stylist.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Kyle Anderton, Male Human Rogue 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Oppah Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is still thick. Her eyes are gray and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Spy and was forced into it by her family; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Oppah Gummen, Female Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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