Naamah Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'2" and prefers to wear green pants and tee shirts. Her left leg appears badly burned and disfigured. She sports a flattop hair cut. She has black eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She got into the Carter business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by drow. Naamah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Bonds: Religious, Enemies, Job, Mentor. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
Delg Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his auburn hair. His green unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Locksmith. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Locksmith, Delg learned a great deal about his mother's area of expertise. His childhood dream was to be a Sage, but he was a colossal failure. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 4000 cp. 1 Silk rope.
Baelitae Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild brown hair. Her ears are large.
Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Baelitae lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Painter, but she got bored and became a Performer. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Family, Job. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 300 gp. Chrysoberyl (80 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.
Heskan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His gold crest is lengthy. He has gold eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Antagonistic, Hedonist. Bonds: Mentor, Immigrant, Has a crush. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Fabien Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has moderate length auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Enemies, Criminal record. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +8
Possessions: 200 pp. Peridot (60 gp). Violet garnet (1600 gp). Moonstone (60 gp). Aquamarine (1600 gp). Blue quartz (9 gp). 1 Minor magic item.
Two Llamas Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His fur is short and white. His eyes are hazel.
Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a violet armored body suit, with a simple blue line shooting up and back down, marred by teas. Her red hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Hunter, but she got bored and became a Painter. She has achieved small success as a Painter.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
Yebe Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild white hair. She has amber eyes and a blue hat with a brown feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 5 years old her parents immigrated from the west. Yebe was born on a far western island where she grew up under the tutelage of her father, an expert Laborer. She has dedicated herself to building a better kind of golem.
Motivation: To clean up the streets; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Adventurer, Job, Immigrant, Guardian. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 11000 sp. Amber (160 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Blue quartz (15 gp). Coral (160 gp). Hematite (15 gp).
Ridaro Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright yellow dresses and hats. She sports a flattop hair cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A powerful wizard made her what she is. Ridaro abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's in love; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Adventurer, Mentor, Has a crush. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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