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NPC Generator

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Advanced [show]


Vistra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Hunter, who enjoyed hunting, Vistra was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants a kiss.

Ideals: Athletic, Logical. Bonds: Attractive, Has a crush, Nature. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Vistra Gorunn, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Shágflak Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He keeps his long red hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shágflak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a architect again

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Shágflak Thornton, Male Half-Orc Fighter 12
Medium (6'9") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Athletics +8, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 2000 gp. Eye agate (11 gp). Silver pearl (120 gp). Aquamarine (200 gp). Black pearl (200 gp). Amber (120 gp). Black pearl (200 gp). Carnelian (40 gp). Fiery yellow corundum (600 gp). Rose (40 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting black shirt and pants. His crest, while still mostly scarlet, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Medrash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Merchant

Voice: American accent

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Ranger 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Performance +7, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp.


Social Check DCs


Moon On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is singed and shortened. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Adventurer profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Moon On the Mountaintop, Male Tabaxi Fighter 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Jezebeth Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears a faded coat and loose pants complete with feathered hat. Her right hand appears badly burned and disfigured. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are red and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She left for the west, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Passionate, Justice. Bonds: Immigrant, Criminal record. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Jezebeth Vigil, Female Tiefling Commoner 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. He is portly but not overly obese. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Born in the east to a Doctor, Kilvar learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Doctor.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker, Logical, Optimist. Bonds: Attractive, Job. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial, Orc
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a grey costume with the symbols of his god on his torso. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Doctor for hire.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Hallewell, Male Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 300 sp.


Social Check DCs


Seven Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown cloak and cross-gartered black stockings. Her red fur is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Insane, Antagonistic, Fearful. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Seven Hummingbird, Female Tabaxi Aristocrat 3
Medium (4'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 8 Acid flasks. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Isabella Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of luck around her neck, and a hammer on her belt and is in decent physical shape. She has dyed her greying black hair a little too much giving a sharp black color. This gray eyed southerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Tanner, her father struggled to pay the bills. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Secretive. Bonds: Poor. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Isabella Woodhouse, Female Half-Elf Wizard 6
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 8000 sp. Moonstone (70 gp).


Social Check DCs

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