Bertram Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a orcs raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly, Insomniac, Disease. Bonds: Enemies. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Barakas Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and black handkerchief worn on his left side. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barakas is combative with any and all who dare try his patience in the slightest.
History: Barakas was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Joker, Justice, Fighting. Bonds: Attractive, In love, Adventurer. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Mindartis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He sports a long golden beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast island. A few years later when the south was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Opinionated. Bonds: Immigrant, Adventurer, Nature, Has a crush, Enemies. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 4 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2800 sp. 1 Buckler.
Lewis Harley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: Lewis was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Persistence, Logical. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 2100 gp. Black pearl (1600 gp). Sard (20 gp). Malachite (7 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears white leather gloves, a white jacket, and tight pants. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 4 years old his parents immigrated from the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: In love, Immigrant. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 10
Hit Points 112 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1100 pp. Malachite (13 gp). Lapis lazuli (13 gp). Hematite (13 gp). Blue quartz (13 gp). Eye agate (13 gp). Aquamarine (1100 gp). Bloodstone (80 gp). Emerald (1400 gp). Iolite (80 gp). Jet (100 gp). Pink pearl (100 gp). Onyx (80 gp). Black pearl (1100 gp). Sard (80 gp). 1 Medium magic item.
Trag Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white tunic with violet highlights, and long black pants that bunch up around his shoes. His golden hair is lengthy. His eyes are a pleasant gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To end his boredom; and to reunite with his absent mother
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Military, Mentor, Family. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
Possessions: 1100 gp. Golden circlet with four aquamarines (2000 gp).
Ella Yorke, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her top hat is riddled with cuts and holes. She has a tattooed face.
Personality: She is irascible and easily irritated. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich eastern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 gp.
Nuthra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her rusty crest is still thick. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Nuthra was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Alexandrite (500 gp). Freshwater pearl (16 gp).
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak, and carries greataxes. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to raise his children well; and someone believes him a fraud
Ideals: Fighting. Flaws: Insane, Terse, Mundane. Bonds: Family, Enemies. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 71 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 800 pp. Gold music box (1000 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1100 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Sapphire pendant on gold chain (2900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (2900 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
