Leucis Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is dark red and curly. He has gleaming, smiling black eyes.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and wants a kiss
Ideals: Impeccable. Bonds: Guardian, Adventurer, Mentor, Has a crush. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Watson Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a white costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: Watson was born the youngest of three triplets. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother.
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Liftrasa Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Flaws: Sensitive. Bonds: Rich, Attractive, Religious. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Drifting Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean pastel cloak covering his clean studded leather. He has brown fur. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.
History: He got into the Farmer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Adventurer. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 8000 gp. Peridot (50 gp). Zircon (50 gp). Fire opal (600 gp). Iolite (50 gp). Golden yellow topaz (600 gp). Chalcedony (50 gp). Obsidian (7 gp). White opal (600 gp). Zircon (50 gp). Star rose quartz (50 gp). Citrine (50 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Obsidian (7 gp). Rock crystal (50 gp). Violet garnet (600 gp). 1 Medium magic item.
Randal Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears violet trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His eyes are hazel and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He became a Barber soon after.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and expand his business
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Orryn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man is wearing a long, blue, dusty cloak. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Orryn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Gifted. Bonds: Attractive, Slave, Job, Family. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Pog Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is chestnut. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast plains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Debt, Family. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp. Azurite (10 gp). Eye agate (10 gp). Silver pearl (110 gp).
Ilga England, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black tunic with pastel highlights, and long green pants that bunch up around her shoes. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. Her tied-back hair is chestnut. Her ears are large.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Ilga studied abroad. When Ilga reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and she's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 40 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his hand crossbow. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Religious. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 230 gp. 1 Masterwork Common Melee.
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