Makaria Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple green robe with brown stripes complete with hood. She has brown hair. Her gold eyes lackadaisically let the world flow into them.
Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To share knowledge with the world; and she has decided she is irredeemable
Ideals: Athletic, Optimist, Logical. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Dalaba Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Sellsword. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is silver and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them
History: Dalaba hails from a village terrorized by goblins. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She became a Sellsword soon after.
Motivation: To be a Soapmaker again; and further expansion of business
Flaws: Shy. Bonds: Job, Attractive, Enemies, Immigrant. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Ovak Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is always cut to a buzz. She has several tiny amethyst earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born at the edge of vast plains. In her 13th year, her parents were killed by a illithids raid, leaving Ovak alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many illithids want her driven away.
Ideals: Gifted, Logical. Bonds: Rich, Nature, Enemies. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Iolite (80 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Aquamarine (700 gp).
Rimmon Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light black in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His blue hair is long and unkept. He is baby faced.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Slave, Rich, Family. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Silver pearl (150 gp).
Hadwisa Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her blonde hair in a pixie cut. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Rich, Job, Nature, Immigrant. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Dee Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears baggy white pantaloons and a black scarf. She wears a broad hat to cover her moderate length silver hair. Her hazel eyes peer out from beneath her broad white hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them
History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Antagonistic, Shy, Mundane. Bonds: Poor. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
Possessions: 280 gp.
Riswynn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an entirely brown suit with blue socks and a vest with buckled shoes. Her white hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She enjoys reading and quiet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical, Gifted. Flaws: Insomniac, Cynical. Bonds: Immigrant. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
Cumpen Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair has been sun bleached extensively. Her skin is flawless and her green eyes scan people very quickly.
Personality: Cumpen speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Bonds: Attractive. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Hematite (6 gp).
Immeral Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this western man tends to wear a violet poncho over his likewise colored trousers and shirt. He sports a long brown beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.
Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: Immeral hails from a village terrorized by goblins. A freak accident while working with his Mercenary father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Athletic. Flaws: Disease, Depressed, Fearful. Bonds: Enemies. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 7
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
