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NPC Generator

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Advanced [show]


Tarhun Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries maces. He has wavy copper crest. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Server, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Fighting, Optimist. Bonds: Family, Poor, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Tarhun Nemmonis, Male Dragonborn Paladin 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Onyx (80 gp). Smoky quartz (80 gp).


Social Check DCs


Buvvie Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them and is in decent physical shape. She has no hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Buvvie Shadowcloak, Female Gnome Barbarian 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)18 (+4) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Fenriz Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His purple hair is thinning but still full. He has a dull look in his silver eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Fenriz was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Fenriz and his spouse have recently divorced.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Job, Nature, Family. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Fenriz Bliss, Male Tiefling Rogue 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. Her fur is greying and her face has many wrinkles. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Roofer business at a young age. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Fearful, Insane. Bonds: Job, Enemies. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Grass, Female Tabaxi Fighter 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Torbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long black hair kept up in a rat tail. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was born in a small forest village. Torbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and sabotage a competitor

Flaws: Addict, Insane, Fearful. Bonds: Nature, Job, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Torbera Rumnaheim, Female Dwarf Fighter 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver crest is smooth and relatively long. His red eyes peer out from beneath his feathered black hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in longbow use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kaladan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Kaladan Zzzxaaxthroth, Male Dragonborn Adept 6
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)18 (+4) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Lapis lazuli (9 gp).


Social Check DCs


Tippletoe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with Stetson hat. She has a penchant for wearing a ring with an oversized opal on her right hand. Her long brown hair is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.

Personality: She likes to make people angry or surprised. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A powerful necromancer made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Tippletoe Bafflestone, Female Gnome Adept 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp.


Social Check DCs


Tyna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Has a crush, Criminal record. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Tyna Goodearth, Female Halfling Bard 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)4 (-3) 11 (+0)11 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Bloodstone (40 gp). Banded agate (13 gp). Chalcedony (40 gp). Deep blue spinel (1400 gp). Moss agate (13 gp). Blue quartz (13 gp).


Social Check DCs


Tûhorn Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His chestnut hair, when down, is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Tûhorn isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Immigrant, Rich, Job, Debt. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Tûhorn Harper, Male Half-Orc Aristocrat 6
Medium (5'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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