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NPC Generator

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Advanced [show]


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long lavender fur kept up in a rat tail. Her eyes are yellow and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She was granted arcane powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Insomniac. Bonds: Religious, Immigrant. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Windy Grass, Female Tabaxi Aristocrat 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cory Clare, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a small bristly mustache and wavy blonde hair. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Locksmith.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Job, Religious, Family. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Cory Clare, Male Human Ranger 2
Medium (6'0") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 pp.


Social Check DCs


Manfred Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man sports yellow clothing, slightly heavier than average wear and is in decent physical shape. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Manfred was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Manfred Chance, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp. Onyx (80 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Caramip Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her black hair is thinning but still full. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 5 years old her parents immigrated from the west. Her family was turned out during the war. She and her family wandered west to less war torn lands. She left for the west, certain she would find work there.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Caramip Leffery, Female Gnome Aristocrat 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp.


Social Check DCs


Orianna Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has red hair. She wears large thick round spectacles.

Personality: Orianna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: She was born on a small isolated farm. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and to reunite with her old friends

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Orianna Serenity, Female Tiefling Druid 6
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Gell Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His eyes are hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Beggar, Gell learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gell Wesley, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)5 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 110 pp.


Social Check DCs


Fabien Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long red beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Ugly, Fearful. Bonds: Rich, Job, Religious, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Fabien Quillsharpener, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has blonde hair. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: Gifted from a young age, Manfred studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Rich, Immigrant, Attractive. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Manfred Remington, Male Human Expert 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His hair is white and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Nuraval was born with his mother's beautiful face. His childhood dream was to be a Priest, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Flaws: Lazy. Bonds: Rich, Immigrant, Attractive, Job, Adventurer. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Nuraval Fireforge, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. 1 Breastplate.


Social Check DCs

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