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NPC Generator

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Advanced [show]


Quick Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a large brown jacket. She wears her white fur down. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for her, and Quick does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Addict, Antagonistic, Depressed, Insane. Bonds: Military. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Quick Shore, Female Tabaxi Monk 9
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Athletics +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2

Possessions: 800 gp. Solid gold idol (1100 gp).


Social Check DCs


Murook Brownrigg, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. Her black hair is wavy and long. Her violet eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to end her boredom

Flaws: Shy, Antagonistic, Mundane. Bonds: Rich, Mentor. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Murook Brownrigg, Female Half-Orc Paladin 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 7 (-2)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears baggy violet pantaloons and a green scarf. Her chestnut hair is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Bricklayer, who enjoyed hunting, Rinn was taken on many hunting expeditions. A freak accident while working with her Bricklayer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and to clean up the streets

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Nature. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Rinn Amastacia, Female Half-Elf Wizard 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Mara Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries scimitars. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. Mara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Mara Tiltathana, Female Elf Rogue 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mozikth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His gold crest is singed and shortened. His gold eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Mozikth Umbyrphrael, Male Dragonborn Ranger 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Sardonyx (70 gp). Blue sapphire (1300 gp). Rhodochrosite (10 gp).


Social Check DCs


Pelt Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has done her best to style her lavender fur to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Pelt Of Claws, Female Tabaxi Warlock 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 5 (-3)15 (+2)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 pp.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Ombul will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Interpreter business at a young age. A gifted student he started as a Mason, but he got bored and became a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Extrovert. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ombul Honeypot, Male Halfling Wizard 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Eye agate (11 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Pallabar Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Pallabar Shadowcloak, Male Gnome Warrior 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 95 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Insight +8, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +1

Possessions: 1000 gp. Amber (80 gp). Zircon (60 gp). Red garnet (80 gp). Chrysoberyl (80 gp). Banded agate (13 gp).


Social Check DCs


Ishte Open, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a mace on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her silver hair to look like a famous performer. Her eyes, though not visible through her cowl, are black.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ishte was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice. Bonds: Attractive. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Ishte Open, Female Tiefling Commoner 13
Medium (5'11") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 6 (-2)19 (+4)
Skills Animal Handling +2, Persuasion +8
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Azurite (9 gp). Rich purple corundum (600 gp). Deep green spinel (110 gp). Zircon (60 gp). Peridot (60 gp). Blue quartz (9 gp). Zircon (60 gp). Rich purple corundum (600 gp). Black pearl (900 gp). Carnelian (60 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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