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NPC Generator

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Advanced [show]


Heskan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He has done his best to style his bronze crest to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 6 years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Heskan Caavylteradyn, Male Dragonborn Expert 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Tiger eye turquoise (5 gp).


Social Check DCs


Tethren Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Server. He has dyed his greying black hair a little too much giving a sharp black color. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Pacifist. Flaws: Addict. Bonds: Job, Nature, Immigrant. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Tethren Virtue, Male Tiefling Monk 7
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Enidda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a tan collared shirt and brown skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a pixie cut. Her hazel unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Enidda and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Enidda Folkor, Female Gnome Aristocrat 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Margery Haley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a grey wide-brimmed hat and grey clothes. Her right hand appears badly burned and disfigured. Her hair is chestnut and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Margery was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Margery took refuge in the ruined castle and found the beat up shield and armor she uses now. She inherited the family business which she has now maintained for 3 years.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Justice, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Haley, Female Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Bardryn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. Her black hair is greasy and uncared for. Her thin eyebrows rest above her beady violet eyes.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a brothel owner, Bardryn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Bardryn Steelfist, Female Dwarf Paladin 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)17 (+3) 10 (+0)14 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic, Giant
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Lapis lazuli (12 gp). Sardonyx (50 gp). Red-brown spinel (140 gp). Hematite (12 gp). Red spinel (140 gp). Jasper (50 gp).


Social Check DCs


Elizabeth Barney, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in brown turtlenecks beneath a green coat with grey slacks. Her chestnut hair is greasy and uncared for. She has amber eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane, Insane. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Elizabeth Barney, Female Human Aristocrat 8
Medium (5'6") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills History +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. Blue quartz (14 gp). Red spinel (90 gp). Blue sapphire (800 gp). 1 Minor magic item.


Social Check DCs


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears skinny pants and wears a grey and brown robe with the hood down. She is an epitome of beauty. Her blonde hair, when down, is lengthy. She has gleaming, smiling amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Half-Orc compassion; and she is terrified, and will act out of fear

Flaws: Sensitive, Fearful, Racist. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He dresses in tan turtlenecks beneath a pastel coat with green slacks. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Oppleby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Architect business at a young age. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Job, Family. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Monk 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee -3 / 1d4-5, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Kabbarg Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright black dresses and hats. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are amber and beady.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Kabbarg Hadley, Female Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 11000 sp. Citrine (40 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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