Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Fletcher in town.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Terse. Bonds: Job, Nature, Poor. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1900 sp. Hematite (15 gp). Jade (40 gp). 1 Silk rope.
Nuthra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern woman wears an entirely black suit with tan socks and a vest with buckled shoes. Her blue crest is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nuthra took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic, Joker. Bonds: Attractive, Religious, Nature. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: Star ruby (1400 gp). Fiery yellow corundum (1400 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.
Sun Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with white highlights, and long red pants that bunch up around his shoes. His lavender fur is still thick. His eyes are a pleasant amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Roofer, who enjoyed hunting, Sun was taken on many hunting expeditions. Sun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 25000 cp. 1 Minor magic item.
Kâka Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of death around his neck, and a rapier on his belt. His hair is long and white with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a brigands raid, leaving Kâka alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands.
Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Enemies. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +5
Possessions: 140 gp.
Robert Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. He has blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Ruler business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Artistic. Bonds: Religious, Job. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. A silver and pearl hairclip (10 gp). 1 Everburning torch.
Silgre Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a worn and beaten armor. With bright chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of southern immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and wants to raise her children well
Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 2300 gp.
Vaina Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears blue trousers with violet and blue striped suspenders. She wears various colorful collared shirts, and is pretty ugly. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 90000 cp.
Juliana Hayhurst, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is styled in orderly dreadlocks. She has several tiny jet earrings on each ear.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: To end her boredom.
Flaws: Selfish, Fearful, Mundane. Bonds: Rich, Slave. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp. 7 Acid flasks.
Dell Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears a weathered and beat up set of banded mail beneath an oversized red coat. Her left leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is frequently practicing swordplay.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Bonds: Attractive, Military. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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