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NPC Generator

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Advanced [show]


Thervan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Stableman job and began his own company from there.

Motivation: To unite with his brother; and to be a dyer again

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Thervan Caphaxath, Male Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin black vertical stripes and yellow pants. His silver hair is lengthy. He has gleaming, smiling gray eyes.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ombul was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: To protect his home; and further expansion of business

Ideals: Optimist. Bonds: Job, Slave, Adventurer, Guardian. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Ombul Honeypot, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs


Godfrey Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a top hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Poor, Family. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Godfrey Peyton, Male Human Wizard 10
Medium (5'6") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1500 gp.


Social Check DCs


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gifted student he started as a Herbalist, but he got bored and became a Guard. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Religious, Enemies, Job. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Joser Kettlewhistle, Male Halfling Druid 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 11000 cp.


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He has a chestnut handlebar mustache and slicked back chestnut hair. He has brown eyes and a white hat with a grey feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker, Philantrophist. Bonds: Rich, Mentor, Family. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Vlorn Jamjar, Male Halfling Wizard 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 15 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: Carnelian (70 gp). Violet garnet (1300 gp). Sardonyx (70 gp). Obsidian (15 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is physically well-built. His brown hair is unkempt and raggedy. His gold eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family, Adventurer. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Merihim Art, Male Tiefling Wizard 6
Medium (6'6") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 800 gp.


Social Check DCs


Ellywick Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman prefers to wear tan clothing when she does not wear armor. Her white hair is cut short. Her eyes are likewise gray.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a ruthless business woman, a trait she acquired from her mother.

History: She is a Jackalwere in disguise. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Ellywick Gimlen, Female Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 cp. Smoky quartz (30 gp). Aquamarine (1200 gp).


Social Check DCs


Philomena Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her blue robe. Her tied-back hair is white. Her fierce brown eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.

History: Philomena hails from a village terrorized by orcs. In her 10th year, her parents were killed by a orcs raid, leaving Philomena alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Joker. Flaws: Selfish. Bonds: Enemies, Adventurer, Job. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Philomena Hogcollar, Female Halfling Monk 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 7 (-2)11 (+0)
Skills Athletics +6, Investigation +7
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7

Possessions: Black pearl (400 gp). Black pearl (400 gp). Banded agate (16 gp). Deep blue spinel (400 gp). Obsidian (16 gp). Chrysoprase (20 gp).


Social Check DCs


Miles Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He used his abilities to travel the world and help people.

Motivation: Half-Elven compassion.

Ideals: Philantrophist, Gifted. Flaws: Disease, Racist. Bonds: Poor. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Miles Caphaxath, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 20000 cp. Black pearl (800 gp). Rock crystal (50 gp).


Social Check DCs

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