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NPC Generator

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Advanced [show]


Myathethil Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin red vertical stripes and pastel pants. Her brown hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich southern family. Her father took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Joker, Extrovert. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Myathethil Morris, Female Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Torbera Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern woman usually wears her grey robe and has her nunchaku always slung over her shoulder. Her chestnut hair is thinning but still full. Her eyes are green and she is always smoking a pipe.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Religious. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Torbera Frostbeard, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 10000 cp.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His fur is short and black. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Beast does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Sage, but he was a colossal failure. He has achieved small success as a Bellfounder.

Motivation: He feels kind of lost in life; and to be a sage again

Flaws: Ugly, Depressed. Bonds: Military, Slave, Job. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Beast Of Clay, Male Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)15 (+2) 8 (-1)16 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Everburning torch.


Social Check DCs


Gunnloda Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. Her right leg appears badly burned and disfigured. She is bald on top and has large brown tufts of hair around her ears. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of dire rats once and for all.

History: Gunnloda hails from a village terrorized by dire rats. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. Since then, she has sought to make the best of life.

Motivation: Many dire rats want her driven away.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Gunnloda Aranore, Female Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 100 pp. Lapis lazuli (15 gp). Malachite (15 gp).


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He is typically in his Mercenary uniform. His tied-back hair is golden. His eyes are blue and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Fonkin was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He became a Mercenary soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Fonkin Glittergem, Male Gnome Paladin 10
Small (3'8") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 95 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 280 pp.


Social Check DCs


Umpen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair has been sun bleached extensively. His violet eyes peer out from beneath his feathered blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Umpen was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Umpen Boondiggles, Male Gnome Rogue 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 77 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 600 pp. Malachite (5 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Rose (40 gp). Blue quartz (5 gp). Zircon (40 gp). Moonstone (40 gp). Fiery yellow corundum (600 gp). Blue sapphire (600 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Koth Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: Koth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Koth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. When Koth reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Military, Nature, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Koth Wordsworth, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)15 (+2) 9 (-1)5 (-3)
Skills Performance +0, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Aquan, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is black and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful wizard made him what he is. When Naal reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor, Military. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Naal Kane, Male Half-Elf Commoner 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)6 (-2) 15 (+2)16 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp. Smoky quartz (30 gp). Banded agate (14 gp). Deep green spinel (60 gp). Smoky quartz (30 gp).


Social Check DCs


Altho Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He is bald on top and has large black tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: Altho was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Altho Jamjar, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. Violet garnet (600 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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