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NPC Generator

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Advanced [show]


Traubon Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown clothing when he does not wear armor. His brown hair is still thick. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Athletic, Joker, Professionalism. Bonds: Immigrant, Nature, Family. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Traubon Glanhig, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Tiger eye turquoise (10 gp). Alexandrite (700 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear grey pants and tee shirts. She wears her brown hair up. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast desert. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Ugly, Disease, PTSD. Bonds: Family, Nature. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Eldeth Daerdahk, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was born in the west, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Alston, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Golden yellow topaz (200 gp). Lapis lazuli (9 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Enidda Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her head has been shaved. She wears large thick round spectacles.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also is a firm believer in the womanly ideal.

History: Born in the south to a Fisher, Enidda learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: Sabotage a competitor; and to prove her worth to the world

Flaws: Ugly, Shy, Insane, Impulsive. Bonds: Job, Military. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Enidda Cobblelob, Female Gnome Warrior 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 6 (-2)13 (+1)
Skills Athletics +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and she perpetually has her bow ready. She keeps her red fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Emerald Wind, Female Tabaxi Monk 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)8 (-1) 10 (+0)11 (+0)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is bristling with hidden weapons, mostly crossbows and scythes. He has chestnut hair. This gray eyed southerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Shipwright business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, In love. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Morkral Balderk, Male Dwarf Monk 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Nissa Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is styled in orderly dreadlocks. She has several tiny amethyst earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Nissa lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she uses money and sex appeal to get what she needs

Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Nissa Turen, Female Gnome Fighter 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. She has wavy brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Pacifist, Joker. Bonds: Attractive, Rich, Mentor. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Bradshaw, Female Human Rogue 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs


Diesa Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She has wavy red hair. Her amber unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.

History: Diesa was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She's also a talented Roofer, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it.

Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Diesa Steelfist, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 134 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 20 (+5)12 (+1) 11 (+0)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold dragon comb with red garnet eye (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs

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