Fragrant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He keeps his lavender fur in a flapper bob. His yellow eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. Fragrant enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fragrant took refuge in the large cave and found the beat up hand crossbow and armor he uses now. Some 10 years later his spouse died after the birth of his son. Heartbroken, Fragrant never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To find somewhere to settle down; and he is content
Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Attractive, Nature, In love. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 23000 sp. Emerald (1000 gp). Aquamarine (200 gp). Violet garnet (200 gp). Zircon (30 gp). Peridot (30 gp). Bloodstone (30 gp). 1 Minor magic item.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red fur is matted, messy, and big. This green eyed northerner is not easily forgotten.
Personality: She is happy with her job as a Butcher. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Butcher, Aura learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Blue sapphire (1100 gp). Aquamarine (1400 gp). Obsidian (10 gp). Jade (90 gp). Eye agate (10 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Oskar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush, Nature, Guardian. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Musical instrument.
Helen Fulton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her golden hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered
History: She was born into a rich family. A freak accident while working with her Bookbinder father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and money/treasure
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Traki Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His hair is black and curly. He has blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Smoky quartz (80 gp).
Fibblestib Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer, Mentor. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Astaro Art, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a greatsword. Her dark red hair has been sun bleached extensively. Her eyes are likewise black.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Astaro does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich northern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 47 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +8
Possessions: 5000 gp. Amber (110 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Citrine (40 gp). Azurite (12 gp). Violet garnet (900 gp). Jasper (40 gp). Rhodochrosite (12 gp). White pearl (110 gp). Lapis lazuli (12 gp). 1 Minor magic item.
Edge Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His wide-brimmed hat is riddled with cuts and holes. He has amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He enjoys reading and quiet.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Gold and topaz bottle stopper cork (1500 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.
Jasmine Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tattered old clothes. Her chestnut hair is lengthy. Her ears are large.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp.
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