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NPC Generator

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Advanced [show]


Varis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east his family was never financially stable. Through the years after Varis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Varis's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Varis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a blacksmith again

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature, Poor. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Varis Suithrasas, Male Elf Druid 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 13000 cp. 1 Breastplate.


Social Check DCs


Mara Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her silver hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Professionalism. Bonds: Attractive, Guardian, Military. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Mara Casilltenirra, Female Half-Elf Warlock 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)6 (-2) 8 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp.


Social Check DCs


Sorath Hate, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a large black jacket. She wears her white hair up. Her ears are large.

Personality: Sorath wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sorath is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Sorath Hate, Female Tiefling Paladin 1
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. His hair is red and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Selfish. Bonds: Rich, Religious, Mentor. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Joser Tallfellow, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She carries with her a set of longbows on her belt, each one with a topaz on the hilt. Her orange fur is drawn into a tight pony tail with a card scrunchie. Her yellow eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Sculptor business at a young age. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Ideals: Fighting, Professionalism, Justice. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Edge Shoe, Female Tabaxi Monk 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 7 (-2)9 (-1)
Skills Insight +2, Religion +7
Senses Passive Perception 8
Languages Common, Draconic, Auran, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Violet garnet (1400 gp). White pearl (130 gp). Deep green spinel (130 gp). Amethyst (130 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Emerald (1500 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of whips, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly auburn, has prominent grey streaks. Her blue eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her mother's forge. She has achieved small success as a Mercenary.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Military, Job, Criminal record. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Anbera Dankil, Female Dwarf Rogue 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Justice. Bonds: Attractive, Enemies, Religious. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Bradley, Male Human Cleric 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Adelard Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Adelard Tao, Male Half-Elf Rogue 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2300 sp.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses like a well dressed Tanner does. His blonde hair is smooth and relatively long. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Anselm Dryden, Male Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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