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NPC Generator

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Advanced [show]


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his monstrous two handed axe. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Half-Elven people; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Addict. Bonds: Immigrant, Attractive. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Joser Warmwater, Male Halfling Fighter 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 89 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp. Coral (150 gp). Alexandrite (500 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. He carries a battered spear and tarnished ceremonial dagger as well. He keeps his dark red hair in a pixie cut. His eyes are gold and catlike.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Sammal grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Job, Military, Adventurer. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sammal Knack, Male Tiefling Warrior 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 8000 sp. Silver chalice with lapis lazuli gems (110 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Eiravel Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing violet shirts, loose pants, and blazers most of the time, he is not a threatening figure. His white hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was born into a rich family. When Eiravel reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: To settle down with his crush.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Military. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Eiravel Van Es, Male Half-Elf Rogue 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 102 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp. Amber (160 gp). Golden yellow topaz (1100 gp). Pink pearl (160 gp). Coral (160 gp). Azurite (11 gp). Zircon (40 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Aquamarine (1100 gp). Freshwater pearl (11 gp). Rose (40 gp). Freshwater pearl (11 gp). Red garnet (160 gp). Malachite (11 gp). Moss agate (11 gp). Rock crystal (40 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Obsidian (11 gp). 1 Medium magic item.


Social Check DCs


Dreali Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He has a hunchback. His moppish black hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Dreali Trowbridge, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He wears a deerstalker hat to cover his moderate length green crest. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Gardener, who enjoyed hunting, Nadarr was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nadarr took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Religious, Nature, Adventurer. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Wizard 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 113 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)18 (+4) 12 (+1)12 (+1)
Skills History +10, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Auran, Gnome, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444432

Possessions: 1900 pp. Tiger eye turquoise (14 gp). Chalcedony (70 gp). Blue sapphire (1600 gp). White pearl (110 gp). Moonstone (70 gp). Coral (110 gp). Brown-green garnet (110 gp). Sardonyx (70 gp). Sardonyx (70 gp). 1 Medium magic item.


Social Check DCs


Mamnen Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Mamnen Comedy, Male Tiefling Warlock 12
Medium (6'8") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: Jeweled electrum ring (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Fire opal pendant on a fine gold chain (600 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Helgret Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear grey clothing when she does not wear armor. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Assassin for hire.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Helgret Thrahak, Female Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Valorean Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. His copper crest has been sun bleached extensively. He has a dull look in his gold eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Valorean Shestendeliath, Male Dragonborn Warlock 13
Medium (6'8") Dragonborn, Lawful Evil (CR 13)
Armor Class 8
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1000 pp. Pink pearl (100 gp). Red garnet (100 gp). Brown-green garnet (100 gp). Sardonyx (40 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Violet garnet (1100 gp). Red spinel (100 gp). Chrysoprase (40 gp). Tiger eye turquoise (15 gp). Aquamarine (1100 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His blonde hair is unkempt and raggedy. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Mentor. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Foxilon Kettlewhistle, Male Halfling Aristocrat 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)10 (+0) 16 (+3)18 (+4)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Hematite (7 gp). 1 Masterwork Common Melee.


Social Check DCs

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