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NPC Generator

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Advanced [show]


Efferil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man likes to wear tan tank tops with black pants. His moppish white hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Efferil studied abroad. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Efferil Cithreth, Male Elf Fighter 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her fur, while still mostly orange, has prominent grey streaks. Her blue eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Shy, Hedonist, Addict. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Dynamic Wing, Female Tabaxi Commoner 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)5 (-3) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Carnelian (40 gp). Iolite (40 gp). Blue quartz (4 gp). Banded agate (4 gp).


Social Check DCs


Elizabeth Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple brown robe with grey stripes complete with hood. With wild chestnut hair. She has a dull look in her blue eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her absent mother; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Elizabeth Brandon, Female Human Barbarian 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 300 gp. Hematite (9 gp). Silver pearl (90 gp). Peridot (50 gp). Rhodochrosite (9 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Jade Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large brown jacket. Her top hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Jade hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants revenge against brigands; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Military, Criminal record. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Jade Shore, Female Tabaxi Adept 1
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Erevan Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erevan Boleem, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 17 (+3)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Barakas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a green suit. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Depressed. Bonds: Immigrant. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Barakas Justice, Male Tiefling Bard 4
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 12000 sp.


Social Check DCs


Beiro Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his violet robe and has his mace always slung over his shoulder. His tied-back hair is white. His blue eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: Beiro was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and expand his business

Flaws: Hedonist, Fearful. Bonds: Job, Religious. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Beiro Waite, Male Half-Elf Cleric 14
Medium (5'3") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 8
Languages Common, Elven, Draconic, Ignan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A delicate brass dragon egg (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her long black hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Heather wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the east, but her parents moved at a very young age to the south. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She is a bit of a kleptomaniac; and to reunite with her old friends

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Heather Andreantti, Female Half-Elf Bard 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 50 gp. Red garnet (160 gp). Azurite (7 gp). Red spinel (160 gp).


Social Check DCs


Altho Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His silver hair is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Military, Adventurer. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Altho Bigheart, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Tiger eye turquoise (7 gp).


Social Check DCs

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