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NPC Generator

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Advanced [show]


Hecat Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She has done her best to style her purple hair to look like a famous performer. Her half smiles and red eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. Her martial abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 6 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Hecat Mercy, Female Tiefling Aristocrat 9
Medium (6'5") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Rimmon Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright black suits and hats. He wears his dark red hair up. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Logical. Bonds: Immigrant, Guardian, Rich, Job, Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Rimmon Flaw, Male Tiefling Rogue 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 15 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 2000 sp. Iolite (70 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His red crest is knotted and matted. His eyes are red and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Optimist. Bonds: Slave, Nature, Family, Rich. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Warrior 11
Medium (6'8") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Arcana +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2900 gp. 1 Minor magic item.


Social Check DCs


Mindartis Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Mindartis Jacobs, Male Half-Elf Wizard 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Brown-green garnet (110 gp). Jet (110 gp).


Social Check DCs


Pyxrin Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in a clean black cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her copper crest is singed and shortened. Her red eyes lackadaisically let the world flow into them.

Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Pyxrin Fharngnarthnost, Female Dragonborn Warrior 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 93 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has blue hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Amnon Justice, Male Tiefling Bard 10
Medium (5'1") Tiefling, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1400 gp.


Social Check DCs


Richard Rylan, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with brown highlights, and long red pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has a very tight haircut. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Richard Rylan, Male Human Cleric 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Tiger eye turquoise (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of death around her neck, and a sai on her belt. She wears her brown fur up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is overprotective of those who hire her services. She can't help but pocket interesting objects she comes across

History: She was raised in a white middle class family as the only child. Drifting was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Drifting decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Guardian, Criminal record. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Drifting Paws, Female Tabaxi Warrior 8
Medium (5'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)6 (-2) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp. Peridot (70 gp). Deep green spinel (140 gp). Lapis lazuli (12 gp). Azurite (12 gp). Brown-green garnet (140 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear green tank tops with black pants. He keeps his red hair in a pixie cut. His red eyes lackadaisically let the world flow into them.

Personality: Thamuz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Half-Orc compassion; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Joker. Flaws: Addict, Racist. Bonds: Adventurer. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Thamuz Power, Male Tiefling Commoner 6
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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