Sweet Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large pastel jacket. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. Sweet is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Sweet lived on a farm with his father, near the main road leading to a nearby town. One day when Sweet was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Sweet was heart-stricken from the event, and his mother started working long hours to provde for them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: PTSD. Bonds: Attractive, Family, Adventurer, Debt. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Dentratha Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her crest is silver and curly. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with finding treasure.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Adventurer, Poor. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 42000 sp. 1 Minor magic item.
Lorilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time, and is pretty ugly. Her auburn hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.
History: She was raised in a island tribe. A few years later when the south was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His brown hair is kept up in a ponytail inside a broad hat. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Beggar soon after.
Motivation: Expand his business; and to prove his worth to the world
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 16000 cp.
Kansif Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear white tank tops with black skirt. Her golden hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family Kansif was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kansif decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Wrenn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Mundane. Bonds: Family, Slave, Has a crush. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 19 (+4) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bimpnottin Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. Her white hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and meet up once more with her childhood friend
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Nuraval Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He sports grey clothing, slightly heavier than average wear. His hair is golden and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Mayor, but he got bored and became a Spice Merchant. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Justice, Philantrophist, Fighting. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 230 gp. Silver pearl (60 gp).
Raer Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his greatsword. He has no hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp.
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