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NPC Generator

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Advanced [show]


Bertram Sutherland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His red hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Bertram Sutherland, Male Human Adept 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1400 gp. Fire opal (1500 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Calcitro Deephollow, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 6 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Malachite (4 gp).


Social Check DCs


Robert Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane. Bonds: Family, Attractive, Rich. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Charlton, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Giselle Wheatley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She is bristling with hidden weapons, mostly whips and flails. She keeps her long black hair kept up in a rat tail. Her eyes are blue and beady.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.

History: Giselle was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Criminal record, Job, Adventurer. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Giselle Wheatley, Female Human Warlock 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1700 gp. Tourmaline (40 gp). Moss agate (7 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a shield. Her golden hair is braided into rings. Her eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Sariel isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She was granted martial powers by her dying sister.

Motivation: To be a Bather again.

Ideals: Impeccable, Gifted. Bonds: Religious, Job. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Sariel Tiltathana, Female Elf Ranger 5
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Leaf In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her falchion. She has styled her lavender fur well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Leaf was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Leaf In the Morning, Female Tabaxi Barbarian 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Mozikth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his black crest well, parting it to the right. His gold eyes are slightly larger than normal.

Personality: Eccentric and domineering, Mozikth will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Mundane. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Mozikth Mohradyllion, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 7
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +0 / 3d4-3, Grapple +1

Possessions: 7000 sp. Moss agate (11 gp). Amethyst (150 gp). Brown-green garnet (150 gp). Fire opal (400 gp). Chrysoberyl (150 gp).


Social Check DCs


Srorthen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. His crest is cut close to his head. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. Srorthen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Srorthen Esstyrlynn, Male Dragonborn Barbarian 16
Medium (6'1") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 144 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +8, Deception +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 900 pp.


Social Check DCs


Ûshbaka Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his red hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: Ûshbaka was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Ûshbaka Garfield, Male Half-Orc Expert 5
Medium (6'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Moss agate (15 gp). Lapis lazuli (15 gp). Peridot (80 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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