Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Tailor like his father before him.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp. Brass mug with jade inlays (600 gp).
Tana Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. She sports chestnut long hair. Her hazel eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As long as the job gets done she does not care how it got done.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Tailor, but she got bored and became a Bowyer. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Professionalism. Bonds: Attractive, Military, Job. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Curran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a moderate pudge and is not very fit. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Curran took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and many giants want him driven away
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 57 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: White opal (700 gp). Azurite (13 gp). Iolite (20 gp). Blue quartz (13 gp). Rich purple corundum (700 gp). Banded agate (13 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Bloodstone (20 gp). 1 Minor magic item.
Damien Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt, and he perpetually has his greatsword ready. His golden hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Optimist, Artistic. Bonds: Poor, In love. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 39 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1800 gp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (80 gp).
Thea Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman tends to wear a white poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her wide-brimmed hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thea took refuge in the large cave and found the beat up quarterstaff and armor she uses now. Since then, she has sought to make the best of life.
Motivation: She loathes her own lifestyle; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp.
Reddlepop Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears just a tan suit. She has slicked back golden hair. She has several tiny opal earrings on each ear.
Personality: She is irascible and easily irritated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Oda Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her black hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Oda was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her first spouse was a Soapmaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's looking for her big break.
Bonds: Family, Slave, Poor, Adventurer. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 60 pp. Malachite (15 gp).
Mordai Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Bowyer uniform. He wears a broad hat to cover his moderate length blue hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family Mordai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mordai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Bowyer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Job, Criminal record. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Moss agate (14 gp).
Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. His hair is blonde and curly. His blue eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shoemaker father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
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