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NPC Generator

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Advanced [show]


Mary Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western woman wears a yellow shirt with thin black vertical stripes and grey pants. Her white hair, when down, is lengthy. She has gleaming, smiling amber eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Mary Aloro, Female Half-Elf Fighter 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kite Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her cinnamon fur is knotted and matted. Her eyes are a pleasant green.

Personality: A deeply religious woman she believes everything happens for a reason. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. Kite was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Animal Trainer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is compelled to act according to her religious beliefs; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Religious, Job, Immigrant. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Kite Of Clay, Female Tabaxi Bard 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 800 sp.


Social Check DCs


Karg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black painted combat armor at almost all times. He keeps his long auburn hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Karg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He struck the Guard job and began his own company from there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Karg Anderton, Male Half-Orc Bard 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Bethrynna Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and she perpetually has her sword ready. Her auburn hair is smooth and relatively long. Her thin eyebrows rest above her beady hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Bethrynna Kitchur, Female Half-Elf Expert 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Jade Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his white fur in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Jade studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Jade Hummingbird, Male Tabaxi Warrior 5
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Ahinar Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her golden hair, when down, is lengthy. She wears an eyepatch.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ahinar studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Extrovert, Gifted. Flaws: Ugly, PTSD. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Ahinar Caphaxath, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Shax Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Hunter uniform. Her dark red hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her gold eyes.

Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a necromancer, Shax was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and expand her business

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Religious, Mentor. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Shax Mockery, Female Tiefling Rogue 6
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 11 (+0)17 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Fax Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is cut close to his head. His gold eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Fax was born the youngest of three triplets. A freak accident while working with his Healer mother left him crippled. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Disease, Fearful. Bonds: Poor, Attractive, Family. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Fax Wystongjiir, Male Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1900 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Obsidian (11 gp). Red garnet (160 gp). Amethyst (160 gp). Carnelian (70 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Silvo Stoutman, Male Halfling Wizard 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 gp.


Social Check DCs

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