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NPC Generator

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Advanced [show]


Oolah Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large black mantle and cape that has been intricately interwoven into her brown robe. She is an epitome of beauty. Her brown hair is knotted and matted. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the west her family was never financially stable. Oolah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid; and she would like to get married and retire

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Oolah Davenport, Female Half-Orc Warlock 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp.


Social Check DCs


Wymar Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Attractive, Immigrant. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Wymar Koehlanna, Male Half-Elf Bard 11
Medium (5'2") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3200 gp. Gold music box (1000 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Thorpe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His golden hair is heavily combed to the left. His half smiles and violet eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Terse, Fearful, Mundane. Bonds: Attractive. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Thorpe Greenleaf, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 18 (+4)7 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Jade Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He is renowned for his bright pastel suits and hats, and his gloved hand is found clutching a greataxe. He has done his best to style his yellow fur to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Carter soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Bonds: Attractive, Has a crush, Immigrant, Job, Religious. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Jade Of Winter, Male Tabaxi Ranger 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 10000 sp. Zircon (30 gp). Black pearl (900 gp). Freshwater pearl (13 gp). Amber (80 gp).


Social Check DCs


River Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His white fur is still thick. His green unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, River has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Fighting. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: American accent

Attributes [hide]

River Of Winter, Male Tabaxi Commoner 5
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. His black eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Bathin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His religion dominates his actions; and he has a crush on the local armorer

Ideals: Athletic, Joker, Artistic. Flaws: Hedonist. Bonds: Religious. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Bathin Rescue, Male Tiefling Rogue 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp. Red spinel (130 gp). Silver pearl (130 gp). Aquamarine (700 gp). Red spinel (130 gp). Chrysoprase (40 gp). Carnelian (40 gp).


Social Check DCs


Orsik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey trousers with red and pastel striped suspenders. He wears various colorful collared shirts. His golden hair has been sun bleached extensively. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Orsik Durthane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 gp.


Social Check DCs


Zykroff Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. Her brass crest is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Priest, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Zykroff Wivvyrholdalphiax, Female Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 160 pp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and he perpetually has his scythe ready. His brown fur is drawn into a tight pony tail with a card scrunchie. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Sculptor in town.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Leaf Fang, Male Tabaxi Bard 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp.


Social Check DCs

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