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NPC Generator

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Advanced [show]


Golm Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Gifted. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Golm Ryland, Male Half-Orc Aristocrat 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with black highlights, and long red pants that bunch up around her shoes. Her fur is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.

History: She was born the only child of a wealthy merchant. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and retire the richest woman in the east

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Tricking Of Passion, Female Tabaxi Wizard 3
Medium (4'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2200 sp.


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. She wears her chestnut hair down. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. She can't help but pocket interesting objects she comes across

History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and a rival would like her out of the picture

Flaws: Ugly, Insane. Bonds: Criminal record, Nature, Rich. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Helja Hammerstone, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 350 gp.


Social Check DCs


Chassath Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports green clothing, slightly heavier than average wear. She has styled her green crest well, parting it to the left. Her gold eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Chassath enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Chassath was born in the west. At a young age she loved to build and create. Her father took her hunting and taught her how to get in the mind of other creatures. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Persistence. Flaws: Hedonist. Bonds: Nature, In love. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Chassath Dhyrktelonis, Female Dragonborn Wizard 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)18 (+4) 14 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: Tiger eye turquoise (14 gp). Moonstone (60 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Geva Fawcett, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a grey and brown handkerchief worn on her right side. She keeps her long black hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Geva wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: She is a Maurezhi in disguise. After coming to the age of reason, Geva took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Disciplined, Gifted. Flaws: Insane, Disease, Fearful. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Geva Fawcett, Female Human Ranger 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Uthemar Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Apothecary, who enjoyed hunting, Uthemar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up whip and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Shy. Bonds: Family, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Uthemar Xiloscient, Male Elf Adept 8
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Deception +1, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: Fibblestib hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Fibblestib Gummen, Male Gnome Fighter 9
Small (3'6") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1800 gp. Eye agate (12 gp).


Social Check DCs


Silvo Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His blue eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the west. Cursed with a spirit at a very young age, Silvo has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Military, Immigrant. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Silvo Brushgather, Male Halfling Adept 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: Bertram was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his sister

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Family. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Washington, Male Human Monk 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 6 (-2)17 (+3)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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