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NPC Generator

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Advanced [show]


Gerbo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He struck the Mortician job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Gifted, Optimist. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Gerbo Timbers, Male Gnome Barbarian 8
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 108 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 4000 sp. Hematite (4 gp). Rhodochrosite (4 gp). White pearl (130 gp). Sard (40 gp).


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel costume with the symbols of his god on his torso. His black fur is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Halfling culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up crossbow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Halfling compassion; and he wants to meet his childhood hero

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Nature. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Spring Plume, Male Tabaxi Bard 4
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Chrysoprase (70 gp). White pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Ida Jacobs, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Farmer uniform, and is pretty ugly. She has moderate length golden hair. This violet eyed northerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Ida Jacobs, Female Human Cleric 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective, and carries crossbows. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Nim studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Nim Teinithra, Male Elf Commoner 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Eida Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with red colored cloaks and clothing. Her long auburn hair reaches down to her waist. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Eida Cherrycheeks, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +1, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Blue quartz (12 gp).


Social Check DCs


Fonkin Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Religious, Rich. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Fonkin Quillsharpener, Male Gnome Bard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 13000 sp. Cloth of gold vestments (40 gp). 1 Minor magic item.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with red slacks. He is muscular with a powerful set of arms. His hair is black and curly. His amber unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Military, Immigrant. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Leffery, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 35000 sp. Carnelian (80 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His golden hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Vonbin was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Portia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light red in addition to tight pants. She keeps her black hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Portia was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Military, Nature, Slave. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Portia Tealeaf, Female Halfling Warrior 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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