Eridred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She tends to wear a large grey jacket. Her golden hair is cut short. Her green eyes peer out from beneath her feathered grey hat.
Personality: She likes to make people angry or surprised. Eridred enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of eastern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She has never given up on her music dream.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Jaxi Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black tunic with violet highlights, and long yellow pants that bunch up around her shoes. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her scarlet crest is thinning but still full. Her eyes are likewise red.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She got into the Barkeep business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Seeks redemption; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Adventurer, Criminal record, Job. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Sydney, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright grey dresses and hats. Her hair is black, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Tanglefoot bags.
Donella Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing a perfectly clean shirt and pair of pants. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise green.
Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: Someone believes her a fraud; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Nature, Enemies. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 14000 sp. A roughly beaten golden orb (110 gp). Solid gold idol (1000 gp).
Arnold Stanton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Callie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many white ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her auburn hair to look like a famous performer. Her eyes are a pleasant blue.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is harsh and unforgiving.
History: She was raised by priests from a young age. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Flaws: Emotional, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 cp. 1 Minor magic item.
Azaki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His white hair is greasy and uncared for. His eyes are gray and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born to a Brewer, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 77 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item.
Oriel Lancaster, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is braided into rings. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Oriel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 4 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Just what you see.
Osah Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black tunic with brown highlights, and long red pants that bunch up around her shoes. Her brown hair is greasy and uncared for. Her black eyes peer out from beneath her wide-brimmed black hat.
Personality: Osah wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Doctor business at a young age. She was taken as a slave by a traveling circus and forced to perform She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Ugly, Secretive, Fearful. Bonds: Job, Slave. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 800 gp. Aquamarine (1200 gp). Tiger eye turquoise (16 gp). White pearl (70 gp). Jade (70 gp). 1 Minor magic item.
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