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NPC Generator

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Advanced [show]


Dara Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: She was born several months after her father was called into army service. Her childhood dream was to be a Masseuse, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Opinionated, Gifted. Bonds: Adventurer, Military, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Dara Xiloscient, Female Half-Elf Expert 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)8 (-1) 10 (+0)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Banded agate (4 gp).


Social Check DCs


Naill Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naill took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Naill Coleman, Male Half-Elf Monk 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Myev Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy white dress. She keeps her white hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. Her druidic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To protect her home; and she wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Guardian. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Myev Atherton, Female Half-Orc Druid 11
Medium (4'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 900 gp. Jeweled gold crown (5000 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this western man wears bulky red painted plate armor. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against dire rats; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Curran Honeypot, Male Halfling Rogue 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Naamah Idea, Female Tiefling [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She is wearing a long, green, dusty cloak. She wears her white hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Naamah is combative with any and all who dare try her patience in the slightest.

History: Born to a Cartwright, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Joker, Justice. Bonds: Attractive, Poor, Debt, Adventurer. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Naamah Idea, Female Tiefling Monk 6
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Barney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered sai and tarnished greatsword as well. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Barney, Male Human Sorcerer 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 60 pp.


Social Check DCs


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. She carries with her a set of glaives on her belt, each one with a amethyst on the hilt. Her orange fur is still thick. She is very pretty but has cold, dead eyes.

Personality: Dynamic is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a island tribe. Dynamic liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Rich, Attractive, Nature. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Fighter 10
Medium (4'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Auran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly whips and halberds. He has done his best to style his scarlet crest to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Donaar is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Criminal record, Attractive. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 200 pp. Black pearl (1500 gp). Star ruby (1200 gp). Violet garnet (1500 gp). Red-brown spinel (150 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs


Rose Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Farmer in town.

History: Rose was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Miller again; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Job. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rose Underbough, Female Halfling Wizard 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs

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