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Advanced [show]


Tethren Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his black robe and has his kukri always slung over his shoulder and is in decent physical shape. He has done his best to style his silver hair to look like a famous performer. His gold eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tethren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tethren. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions

Ideals: Disciplined. Flaws: Selfish. Bonds: Religious, Criminal record, Family. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Tethren Blessing, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean red cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Cora was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Cora Greenleaf, Female Halfling Expert 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Flask Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her beige fur is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Flask was born in the south. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Impeccable, Joker, Persistence. Bonds: Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Flask Paws, Female Tabaxi Cleric 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 190 gp.


Social Check DCs


Margery Snowdon, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears just a grey suit. Her clothes are grease stained in places. She has styled her golden hair well, parting it to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of southern immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Margery Snowdon, Female Human Cleric 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Zagga Payton, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'2" and wears professional attire. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: When she was but 8 years old her parents immigrated from the south. She moved out north to avoid the crime she committed. By chance she met her sister recently and the two have been together since.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Zagga Payton, Female Half-Orc Adept 10
Medium (6'2") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 13 (+1)10 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1300 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Naivara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her longsword. She has slicked back black hair. Her gray unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Naivara lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.

Motivation: To unite with her sister; and she has decided she is irredeemable

Flaws: Disease, Insane. Bonds: Criminal record, Family. Occupation: Farmer

Voice: American accent

Attributes [hide]

Naivara Amastacia, Female Elf Bard 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 7000 cp. 1 Breastplate.


Social Check DCs


Mhurren Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and brown robe with the hood down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mhurren is combative with any and all who dare try his patience in the slightest.

History: He got into the Navigator business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mhurren took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He now owns his own business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Optimist, Justice. Bonds: Immigrant, Job, Nature. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Mhurren Rodney, Male Half-Orc Aristocrat 14
Medium (5'7") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 59 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 300 pp. Blue star sapphire (600 gp). Red-brown spinel (90 gp). Obsidian (15 gp). Amethyst (90 gp). Lapis lazuli (15 gp). Blue star sapphire (600 gp). Fire opal (600 gp). Obsidian (15 gp). Aquamarine (1200 gp). Smoky quartz (20 gp). Jet (90 gp). Emerald (600 gp). Golden yellow topaz (1200 gp). Jade (90 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet shirt with thin green vertical stripes and black pants. His golden hair is heavily combed to the right. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Job, Enemies, Rich, Has a crush. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Halimath Wilborn, Male Half-Elf Barbarian 7
Medium (4'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 7
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Valafar Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His white hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Valafar Verity, Male Tiefling Aristocrat 9
Medium (6'10") Tiefling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +3

Possessions: 1500 gp. Silver pearl (160 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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