Sekhmet Dread, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Sekhmet isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sekhmet was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 20 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 3000 sp. Violet garnet (700 gp). Brown-green garnet (150 gp). Golden yellow topaz (700 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.
Aura Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin violet vertical stripes and grey pants. She has a slight overbite and is overall scrawny. Her lavender fur is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Aura has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac, Disease. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Veloptima Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan armored body suit, with a simple blue line shooting up and back down. She wears a colorful flower in her red hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Veloptima was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 35000 sp.
Birel Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She carries with her a set of greatswords on her belt, each one with a amethyst on the hilt. She wears her black hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, Birel embodies much of what other species detest in the Elves. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to loving parents in a slum to the north. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 82 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (90 gp). 1 Medium magic item.
Eggren Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears a black top hat and black clothes. Her clothes are grease stained in places. Her black crest is unkempt and raggedy. Her eyes are gold and catlike.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the north. Eggren was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eggren decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, In love, Criminal record. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points -1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 3 (-4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Melissa Enfield, Female Human [Permalink]
Personal [hide]
Description: This woman has a large grey mantle and cape that has been intricately interwoven into her pastel robe. She has a penchant for wearing a ring with an oversized amber on her right hand. Her silver hair is singed and shortened. Her brown eyes peer out from beneath her Stetson grey hat.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. 1 Magnifying glass.
Moon Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear pastel pants and tee shirts. His cinnamon fur is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Moon's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Regain custody of his daughter; and a rival would like him out of the picture
Ideals: Impeccable, Logical. Bonds: Poor, Criminal record, Family. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 47 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Gold and ruby ring (4000 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).
Bertram Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" southern man, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Slave. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Rosamund Winchester, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is matted, messy, and big. She wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Religious, Mentor. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!