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NPC Generator

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Advanced [show]


Mormo Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his black hair in a pixie cut. His gold eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Mormo hails from a village terrorized by brigands. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and a deep hatred of brigands

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mormo Joy, Male Tiefling Aristocrat 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her gray fur is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Spice Merchant business at a young age. Her mother was a soldier and died while she was still young. Spring was left her mother's suit of armor and trained in its use and care. She became a Spice Merchant soon after.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to be a laborer again

Ideals: Joker. Flaws: Shy. Bonds: Rich, Attractive, Job, Military. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Spring In the Wind, Female Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4

Possessions: 90000 cp.


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his lavender fur down. He wears crescent spectacles with a black brim.

Personality: Sun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast mountains. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sun's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Sun Mist, Male Tabaxi Fighter 9
Medium (5'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)9 (-1) 16 (+3)19 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Old masterpiece painting (2300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1400 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Muggrish Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has wavy red hair. His eyes are a pleasant violet.

Personality: Muggrish speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Muggrish studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Muggrish Elton, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Star ruby (1000 gp). White pearl (110 gp). Iolite (60 gp).


Social Check DCs


Akra Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy silver crest. She tend to wears goggles to shield her eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Fortune-teller job and began her own company from there.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Family, Military, Job. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Akra Skaarzborroosh, Female Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Arcana +6, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (1000 gp).


Social Check DCs


Anne Allerton, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her silver hair down. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Anne Allerton, Female Human Adept 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)6 (-2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp.


Social Check DCs


Ogbur Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. He keeps his chestnut hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a slaver, Ogbur was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. He was granted psionic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ogbur Graham, Male Half-Orc Wizard 3
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Heather Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean yellow cloak covering her clean studded leather. She wears a feathered hat to hide her balding. This amber eyed westerner is not easily forgotten.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She believes the world needs to unite to get rid of dire rats once and for all.

History: She got into the Farmer business at a young age. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in dagger use. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To find somewhere to settle down; and many dire rats want her driven away

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Heather Devore, Female Half-Elf Wizard 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 8 (-1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arjhan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin pastel vertical stripes and tan pants. His crest is brass and curly. His red eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Attractive, Military, Nature. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Arjhan Hshhsstoroth, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 pp. Alexandrite (400 gp). 1 Silk rope.


Social Check DCs

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