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NPC Generator

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Advanced [show]


Thamuz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and grey tie. His blue hair is unkempt and raggedy. His eyes are black and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and his religion dominates his actions

Flaws: Ugly. Bonds: Poor, Enemies, Religious, Military. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Thamuz Blame, Male Tiefling Fighter 13
Medium (6'1") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 98 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Stealth +7
Senses Passive Perception 8
Languages Common, Druidic, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Eye agate (10 gp). Jet (140 gp). Black star sapphire (500 gp). Iolite (50 gp). Lapis lazuli (10 gp). Carnelian (50 gp). Smoky quartz (50 gp). Canary diamond (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Astley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Lazy, Secretive, Mundane. Bonds: Nature. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Astley, Male Human Warlock 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and he seems to be bored by most things

Ideals: Justice, Logical. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Qualen Daergel, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 29000 cp. White pearl (50 gp). Rock crystal (30 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Vaina Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. Her long black hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.

History: She was raised in a island tribe. A freak accident while working with her Merchant father left her crippled. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Vaina Yaeldrin, Female Elf Fighter 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 67 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Moonstone (70 gp). Red garnet (60 gp). Red garnet (60 gp). Chrysoprase (70 gp). Rose (70 gp). Alexandrite (500 gp). Blue quartz (4 gp). Aquamarine (500 gp). Eye agate (4 gp). Fiery yellow corundum (600 gp). Sardonyx (70 gp). Rock crystal (70 gp).


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'0" and wears a red tunic with brown highlights, and long white pants that bunch up around her shoes. She wears her chestnut hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments

History: Born in the west to a Interpreter, Jo learned a great deal about her mother's area of expertise. She moved out north to avoid the crime she committed. She now owns her own business.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Job, Criminal record, Family. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Jo Quickstep, Female Halfling Monk 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Ielenia Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many violet ritualistic tattoos. She wears silk and lounges about seductively. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Ielenia Koehlanna, Female Elf Cleric 12
Medium (4'9") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Amethyst (60 gp). Malachite (10 gp). Brown-green garnet (60 gp). Blue sapphire (1000 gp). Azurite (10 gp). Malachite (10 gp). Carnelian (60 gp). Tourmaline (60 gp). Canary diamond (6000 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is lazy, self-centered, vain, and jealous.

History: He got into the Farmer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Rurik Bloodkith, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shadow Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his ceremonial dagger ready. He sports a flattop fur cut. His fierce copper eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Adventurer, Mentor. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Shadow Fang, Male Tabaxi Barbarian 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Sapphire pendant on gold chain (1000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Erdan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erdan is combative with any and all who dare try his patience in the slightest.

History: Erdan was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Sailor.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Erdan Mellerelel, Male Elf Expert 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 18 (+4)15 (+2)
Skills Religion +5, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Gnome, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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