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NPC Generator

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Advanced [show]


Adrie Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Adrie has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Adrie Withrethin, Female Half-Elf Barbarian 13
Medium (4'8") Half-Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Moonstone (50 gp). Rhodochrosite (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. Her chestnut hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Insomniac, Shy, Impulsive, Disease. Bonds: Job. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Ielenia Amakiir, Female Elf Cleric 13
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 54 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 2000 gp. Blue quartz (15 gp). Zircon (40 gp). Rock crystal (40 gp). Azurite (15 gp). Violet garnet (700 gp). Obsidian (15 gp). Alexandrite (700 gp). Rhodochrosite (15 gp). Red garnet (90 gp). Deep blue spinel (700 gp). Brown-green garnet (90 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Euphemia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted necromantic powers by her dying sister.

Motivation: Tiefling compassion; and marry her sister to traveling adventurers

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Euphemia Greenbottle, Female Halfling Paladin 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 16 (+3)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Moonstone (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He wears a top hat to cover his moderate length white crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Shamash Linxakasendalor, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp.


Social Check DCs


Pijjirik Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His copper crest is braided into rings. His eyes are gold and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pijjirik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pijjirik. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: In love, Poor, Criminal record, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Pijjirik Xephyrbahnor, Male Dragonborn Wizard 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)8 (-1) 8 (-1)18 (+4)
Skills Insight +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Alvyn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Farmer, he is not a threatening figure. His black hair is cut short. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He comes from a rich southern family. Through the years after Alvyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alvyn's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Alvyn Timbers, Male Gnome Commoner 8
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Intimidation +2, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Cloth of gold vestments (120 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Solid gold idol (400 gp).


Social Check DCs


Guy Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He keeps his red hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Immigrant, Enemies, Rich, Adventurer. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Guy Perceval Burke, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Arannis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Fisher, marred by sweets. He keeps his chestnut hair in a pixie cut. His eyes are violet and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Arannis was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Arannis Ofandrus, Male Elf Warlock 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Oskar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of strength on his torso. He is muscular with a powerful set of arms. His silver hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: The child of a Doctor, who enjoyed hunting, Oskar was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He struck the Shoemaker job and began his own company from there.

Motivation: Wants to work out more often; and to be a doctor again

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Nature, Slave. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Oskar Goblinbane, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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