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NPC Generator

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Advanced [show]


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She sports chestnut long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: Revenge; and to unite with her brother

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Immigrant, Mentor. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Diesa Daerdahk, Female Dwarf Cleric 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and likes to wear ponchos typically of a light brown in addition to tight pants. His long chestnut hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Terse, Antagonistic, Addict, Depressed. Bonds: Attractive. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Gilbert Hastings, Male Human Bard 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 36000 sp.


Social Check DCs


Fenriz Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his brown robe. He has moderate length blue hair. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a dire rats raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Fenriz Rescue, Male Tiefling Druid 5
Medium (5'6") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Flask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white fur is knotted and matted. His green eyes are passionate and lively.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Cartwright, Flask learned a great deal about his father's area of expertise. A gifted student he started as a Barrister, but he got bored and became a Cartwright. He now mingles about in high society.

Motivation: Retire the richest man in the west; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Flask Of Storm, Male Tabaxi Monk 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Abad Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely green suit with grey socks and a vest with buckled shoes and is in decent physical shape. His brown hair is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Secretive, Depressed. Bonds: Immigrant. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Abad Allure, Male Tiefling Cleric 14
Medium (6'7") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)18 (+4) 14 (+2)20 (+5)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling, Abyssal
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. A roughly beaten golden orb (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Medium magic item.


Social Check DCs


Berrian Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears bulky blue painted plate armor. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Cook. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Berrian Aloro, Male Elf Fighter 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Terran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 900 pp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver chalice with lapis lazuli gems (100 gp). Cloth of gold vestments (100 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item.


Social Check DCs


Diggory O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Armorer uniform. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Armorer, Diggory learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Greedy, Fearful. Bonds: Job. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory O'Leary, Male Half-Elf Sorcerer 6
Medium (4'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 6000 sp. Citrine (60 gp). Alexandrite (700 gp). Amber (160 gp).


Social Check DCs


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She keeps her brass crest in a pixie cut. Her red eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy, self-centered, vain, and jealous.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Selfish. Bonds: Rich. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Barbarian 10
Medium (6'8") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Arcana +8, History +8
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 250 pp. Lapis lazuli (13 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). White opal (800 gp).


Social Check DCs


Salanop Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has silver hair. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Salanop is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Justice, Fighting. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Salanop Folkor, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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