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NPC Generator

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Advanced [show]


Zephan Soft, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. He sports a flattop hair cut. His eyes are likewise red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 8 years old his parents immigrated from the south. In his 10th year, his parents were killed by a brigands raid, leaving Zephan alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Zephan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Logical. Bonds: Immigrant, Enemies, Rich. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Zephan Soft, Male Tiefling Warrior 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Stannor Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. His hair is golden and curly. His eyes are a pleasant brown.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Stannor took refuge in the old dungeon and found the beat up glaive and armor he uses now. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Stannor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Disease. Bonds: Attractive, In love, Military, Nature. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Stannor Goodearth, Male Halfling Druid 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)6 (-2) 17 (+3)7 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 12000 cp.


Social Check DCs


Korfel Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the left. His eyes are likewise gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Mason, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Korfel Caphaxath, Male Elf Wizard 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 3 (-4)11 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Arjhan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. His bronze crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.

History: Arjhan was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Flaws: Ugly, Addict, Hedonist. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Arjhan Bhenkumbyrznaax, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 7
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +0 / 3d4-3, Grapple +1

Possessions: 600 gp. Rose (80 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Jarsali Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her chestnut hair is matted, messy, and big. Her eyes are a pleasant blue.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She doesn't get along with people that don't share her tastes; and a strong sense of loyalty to halfling people

Ideals: Impeccable. Flaws: Ugly, Impulsive, Racist. Bonds: Military. Occupation: Performer

Voice: French accent

Attributes [hide]

Jarsali Mellerelel, Female Elf Barbarian 10
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 80 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 5 (-3)12 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 19000 sp. Smoky quartz (30 gp). Black pearl (200 gp). Hematite (13 gp). Pink pearl (100 gp). Golden yellow topaz (200 gp). Onyx (30 gp). Alexandrite (200 gp).


Social Check DCs


Theriatis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear tan tank tops with green pants. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Theriatis Lathalas, Male Elf Fighter 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Driindar Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in a clean black cloak covering her clean studded leather. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: Driindar was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Driindar Baharoosh, Female Dragonborn Warlock 6
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs


Gûndza Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'7". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a axe. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûndza is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Gûndza studied abroad. Gûndza was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Philantrophist, Justice, Logical. Flaws: Insomniac. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Gûndza Weld, Male Half-Orc Fighter 4
Medium (6'7") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)6 (-2) 8 (-1)15 (+2)
Skills Athletics +4, History +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: Violet garnet (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She sports a flattop hair cut. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her father. Helja was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Helja decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Bonds: Adventurer, Criminal record, Job. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Helja Thrahak, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 220 gp. Tourmaline (140 gp).


Social Check DCs

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