Odo Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich northern family. He worked as a nervous Shoemaker and found it very stressful. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Gifted. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 pp.
Gimgen Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long brown beard with little hanging trinkets. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Eggren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears black trousers with grey and violet striped suspenders. She wears various colorful collared shirts. She has no crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a mountains tribe. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Addict. Bonds: Job, Religious, Nature. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1600 gp. Aquamarine (400 gp). Rich purple corundum (900 gp). Bloodstone (30 gp). Rich purple corundum (900 gp). Blue star sapphire (900 gp). 1 Minor magic item.
Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a bow. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Around other people he will do his best to conceal his emotions and appear jolly.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Dalgal began to lead the lost caravan. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 116 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 170 pp. Rock crystal (70 gp). Fire opal (500 gp). Violet garnet (900 gp). Amethyst (140 gp). Malachite (12 gp). Blue star sapphire (500 gp). Onyx (70 gp). Silver pearl (140 gp). Pink pearl (140 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.
Sweet Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this woman dresses well, typically a more casual-formal manner. Her brown fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Disciplined. Flaws: Insomniac, PTSD. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 24 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 13000 sp. Citrine (70 gp). Amber (110 gp). Sard (70 gp). Violet garnet (1000 gp). Smoky quartz (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ownka Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her blonde hair is styled in orderly dreadlocks. Her eyes are green and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Knight profession.
History: She was raised in a mountains tribe. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. In the meantime she has taken over work as a Barrister and occasionally as a mercenary.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Nature, Adventurer. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. Red-brown spinel (160 gp).
Menny Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her long white hair is drawn into a two foot long braid. Her eyes are amber and beady.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of a Farmer, who enjoyed hunting, Menny was taken on many hunting expeditions. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she has money and likes to spend it
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature, Rich. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 cp.
Chaedi Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears her blonde hair up. Her amber eyes peer out from beneath her deerstalker violet hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, her parents were killed by a brigands raid, leaving Chaedi alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Fisher.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a brown collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her red fur is still thick. Her blue unseeing eyes seem to look past you.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Nature. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
