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NPC Generator

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Advanced [show]


Sannl Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long chestnut ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: Sannl was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Opinionated. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Sannl Torevir, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Tourmaline (110 gp).


Social Check DCs


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His orange fur, when down, is lengthy. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and he has a crush on the local brewer

Flaws: Sensitive, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Of Spirit, Male Tabaxi Monk 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Ishgha Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a deerstalker hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Ishgha Stratford, Male Half-Orc Aristocrat 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Pikar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Fisher does. He has wavy black hair. His eyes are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To be a Farmer again; and to prove his worth to the world

Flaws: Sensitive, Impulsive. Bonds: Job, Military, Rich. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Pikar Porridgepot, Male Halfling Monk 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)9 (-1) 17 (+3)5 (-3)
Skills Persuasion +0, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Black pearl (1300 gp). Peridot (50 gp). Sardonyx (50 gp). Bloodstone (50 gp).


Social Check DCs


Traubon Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown top hat and brown clothes. His golden hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. A gifted student he started as a Guard, but he got bored and became a Servant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Justice. Bonds: Rich, Has a crush, Nature, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Traubon Strakeln, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Jade (50 gp).


Social Check DCs


Anakis Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light black in addition to tight pants. Her brown hair is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a brothel owner, Anakis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Anakis reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Terse. Bonds: Attractive, Military, Mentor, Has a crush. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Anakis Blessing, Female Tiefling Expert 8
Medium (4'11") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. With a patchy brown beard and wild brown hair. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Oblar has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Professionalism. Flaws: Shy, Disease, Insomniac. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Oblar High-hill, Male Halfling Wizard 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Kite Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her beige fur, when down, is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Kite was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has since lost track of the people in her past.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Family, Attractive. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Kite Candle, Female Tabaxi Cleric 3
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Himo Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His black hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Himo studied abroad. Through the years after Himo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Himo's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict, Antagonistic. Occupation: Painter

Voice: American accent

Attributes [hide]

Himo Ilphelkiir, Male Elf Bard 11
Medium (4'11") Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 370 pp. 1 Minor magic item.


Social Check DCs

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