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NPC Generator

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Advanced [show]


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tan cloak and cross-gartered brown stockings. Her golden hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Criminal record, Has a crush. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Claira Aloro, Female Elf Cleric 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 3 Tanglefoot bags.


Social Check DCs


Kali Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black trousers with white and black striped suspenders. She wears various colorful collared shirts, and she perpetually has her sickle ready. Her white hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are silver.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A true patriot, Kali would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kali took refuge in the large cave and found the beat up sickle and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Military, Nature. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Kali Verity, Female Tiefling Druid 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)8 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Glûk Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich southern family. Glûk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Glûk Appleton, Male Half-Orc Aristocrat 11
Medium (5'10") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2300 gp. Deep blue spinel (1100 gp). Chrysoberyl (40 gp). Tourmaline (40 gp). Black pearl (1100 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Violet garnet (1100 gp). White opal (900 gp). Alexandrite (1100 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple blue robe with green stripes complete with hood. His chestnut hair is kept up in a ponytail inside a top hat. His brown eyes peer out from beneath his top blue hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Thamior Iranapha, Male Elf Wizard 5
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs


Fistula Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a fancy black dress. Her long chestnut hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a necromancer, Fistula was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Mentor. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Fistula Brady, Female Half-Orc Warlock 6
Medium (6'0") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is still thick. His hazel eyes peer out from beneath his small red hat.

Personality: Overbrimming with self-confidence, Bucklal isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 7 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with blue lining and desert motifs. She wears her white hair up. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She left for the east, certain she would find work there.

Motivation: To find somewhere to settle down; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious, Immigrant. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Oda Ironhide, Female Gnome Fighter 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chay Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a tight fitting red shirt and pants. His moppish blonde hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: Chay hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly, Racist, Insane. Bonds: Enemies. Occupation: Server

Voice: Raspy

Attributes [hide]

Chay Hilltopple, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 6 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 3 (-4)18 (+4) 12 (+1)10 (+0)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Auran, Undercommon, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has moderate length silver hair. His gray eyes peer out from beneath his top brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Insomniac, Fearful. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: French accent

Attributes [hide]

Guy Watson, Male Human Bard 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3200 sp. 1 Thunderstones. 2 Holy water.


Social Check DCs

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