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NPC Generator

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Advanced [show]


Varis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tan painted combat armor at almost all times. He has shaved his head bald. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and he is wracked by social anxiety

Flaws: Shy, Depressed. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Varis Caerdonel, Male Elf Commoner 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Chain shirt.


Social Check DCs


Melech Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'1" northern man, he dresses like a well dressed Mercenary does. His purple hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Melech was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Bonds: Job, Rich, Attractive. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Melech Flair, Male Tiefling Expert 4
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)15 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


Vonbin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His red hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He has achieved small success as a Crown-heir.

Motivation: He is unsatisfied with his job; and to be a painter again

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Vonbin Trueblood, Male Dwarf Warrior 4
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Great Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She wears a colorful flower in her lavender fur. She has a tattooed face.

Personality: Great speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Flattery will make her almost putty in your hands.

History: When she was but 5 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Immigrant, Religious. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Great Of Clay, Female Tabaxi Ranger 13
Medium (5'4") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +7, Athletics +8
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Chrysoprase (80 gp). Rhodochrosite (11 gp). Silver pearl (110 gp). Moonstone (80 gp). Banded agate (11 gp). Moss agate (11 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs


Hubert Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is well dressed, but even with his fine clothing he looks run-down. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Hubert studied abroad. A gifted student he started as a Architect, but he got bored and became a Guard. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a architect again

Ideals: Joker, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Netyoive, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)18 (+4) 13 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His orange fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Fisher job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Job, Rich. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Druid 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp. Old masterpiece painting (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, pastel, dusty cloak. His lavender fur is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic, Impulsive. Bonds: Nature, Criminal record. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Emerald Running, Male Tabaxi Monk 9
Medium (5'9") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Malachite (13 gp). Black pearl (400 gp). Onyx (40 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears a custom-built plate barding that's adorned with red lining and desert motifs. Her hair is cut close to her head. Her hazel eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Interpreter in town.

History: She got into the Interpreter business at a young age. Her father was a soldier and died while she was still young. Euphemia was left her father's suit of armor and trained in its use and care. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Secretive, Depressed. Bonds: Job, Military. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Euphemia Greenbottle, Female Halfling Warrior 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Miner. He wears a feathered hat to cover his moderate length gray fur. His eyes are copper and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He became a Miner soon after.

Motivation: He's repulsed by the PC; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

River Wind, Male Tabaxi Sorcerer 11
Medium (6'6") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 80 pp. Moss agate (10 gp). Blue quartz (10 gp). Rose (20 gp). Deep green spinel (160 gp). Blue sapphire (700 gp). Jasper (20 gp). Carnelian (20 gp). Jade (160 gp). Blue quartz (10 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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