Caeldrim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His hair is white and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 8000 sp.
Jebeddo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. His red hair, when down, is lengthy. His blue eyes peer out from beneath his top tan hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Ideals: Pacifist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp.
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman dresses in collared shirts and wears a proper scarf over her head. She has wavy red crest. Her red eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered
History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better kind of golem.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Logical, Impeccable. Flaws: Shy. Bonds: Nature. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Great Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports pastel clothing, slightly heavier than average wear. She has dyed her greying beige fur a little too much giving a sharp beige color. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants she idolized her mother. Great abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Shadow Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her brown robe and has her club always slung over her shoulder. She wears a feathered hat to hide her balding. She has hazel eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was granted druidic powers by her dying brother.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Terse, Disease, Racist. Bonds: Job. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dworic Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp.
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His beige fur is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: Born to a Shoemaker, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Rhodochrosite (15 gp). Amber (60 gp). Deep blue spinel (400 gp). Black opal (400 gp). 1 Minor magic item.
Flask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his gray fur down. His eyes are amber and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic, Disciplined, Justice. Flaws: Ugly. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 93 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 900 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Blue star sapphire (1000 gp). Golden pearl (50 gp). Lapis lazuli (8 gp). Silver pearl (50 gp). Rock crystal (80 gp). Amethyst (50 gp). Star rose quartz (80 gp). Deep green spinel (50 gp). 1 Minor magic item.
Ethereal Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. He has no fur. His eyes are amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ethereal is combative with any and all who dare try his patience in the slightest.
History: Ethereal was born the youngest of three triplets. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Fighting, Justice. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 78 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 2000 gp. Black star sapphire (800 gp). Jade (100 gp). Deep blue spinel (300 gp). Freshwater pearl (6 gp).
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