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NPC Generator

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Advanced [show]


Jo Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. She has a moderate pudge and is not very fit. She keeps her long golden hair kept up in a rat tail. Her amber eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She feels threatened by others; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Mentor, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Jo Stoutbridge, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Hunter Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and carries greataxes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the west. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greataxe use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Artistic. Bonds: Guardian, Immigrant, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Hunter Martell, Male Half-Elf Fighter 15
Medium (5'4") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +5, Stealth +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (180 gp). Old masterpiece painting (1000 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He has a long red beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Bertram was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Persistence. Flaws: Mundane, Hedonist. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Everly, Male Human Bard 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 16 (+3)6 (-2)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 2300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Addict, Selfish. Bonds: Immigrant, Religious, Nature. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Naal Mellerelel, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lilith Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her blue hair is lengthy. She has white eyes and a green hat with a tan feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She feeds upon the attention of others.

History: Lilith was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to be a marshal again

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Lilith Vigil, Female Tiefling Paladin 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Kilia Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a longsword. Her red hair is braided into rings. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Scribe job and began her own company from there.

Motivation: Wants her loneliness to end; and she has money and likes to spend it

Flaws: Ugly, Secretive, PTSD. Bonds: Rich, Job, Has a crush. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Kilia Deepdelver, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 9 (-1)14 (+2) 9 (-1)6 (-2)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 140 gp. 1 Small steel mirror.


Social Check DCs


Reirak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His job bores him to no end. He has decided to make it more interesting.

History: Reirak was born with his mother's beautiful face. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac.

Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Reirak Steelfist, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Vaina Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet cloak and cross-gartered black stockings. Her tied-back hair is auburn. She has brown eyes and a violet hat with a black feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of giants once and for all.

History: She got into the Brewer business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by giants. Vaina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She feels kind of lost in life; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Depressed. Bonds: Enemies, Job, Criminal record. Occupation: Brewer

Voice: French accent

Attributes [hide]

Vaina Zhanini, Female Half-Elf Warrior 7
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white tunic with green highlights, and long blue pants that bunch up around his shoes. With a patchy silver beard and wild silver hair. His ears are large.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorpe Jamjar, Male Halfling Monk 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 60 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +7, Athletics +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7

Possessions: 10000 gp. Cloth of gold vestments (70 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs

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