Gimurt Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a hunchback. His black hair is thinning but still full. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gimurt was born the youngest of three triplets. When Gimurt reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Ugly, Greedy. Bonds: Adventurer, Family, Military. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 230 gp. 1 Masterwork Thieves’ tools.
Emerald Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear pastel pants and tee shirts. His black fur is singed and shortened. His thin eyebrows rest above his beady yellow eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now owns his own business.
Motivation: He seems to be bored by most things.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1500 gp. Deep blue spinel (1600 gp). Onyx (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a well pressed and immaculate suit (or dress). His black fur is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 6 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Star rose quartz (30 gp).
Enialis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.
History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nora Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. Her silver hair is well kept. Her eyes are likewise gray.
Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her brown robe. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her father raised her in a mountain cabin. In her 18th year, her parents were killed by a giants raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 90 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: Violet garnet (700 gp). Malachite (15 gp). Pink pearl (80 gp). 1 Minor magic item.
Gorbundus Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. His brass crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying sister.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Soveliss Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Soveliss was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Soveliss has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Disease, Insane. Bonds: In love, Job. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling, Aquan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1600 sp.
Dreali Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. He wears his brown hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 8 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A small bag of saffron. (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
