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NPC Generator

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Advanced [show]


Hunter Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries warhammers. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: The child of a Glassblower, who enjoyed hunting, Hunter was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable, Athletic. Bonds: Adventurer, Nature. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Hunter Astley, Male Human Warrior 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Emeny Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears baggy violet pantaloons and a brown scarf, marred by teas. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Emeny was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Emeny's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Emeny Iranapha, Female Half-Elf Aristocrat 10
Medium (4'10") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Ildrex Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely black suit with white socks and a vest with buckled shoes. His crest is green, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insane, Forgetful. Bonds: Attractive, Religious, Immigrant. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Ildrex Kimbatuul, Male Dragonborn Sorcerer 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)19 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Spring Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tight fitting brown shirt and pants. Her fur is cut close to her head. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Stableman, her father struggled to pay the bills. Her parents enrolled her in a Adept school at a young age so that she could practice her divine talents. Since then, she has sought to make the best of life.

Motivation: To be a Stableman again; and to share knowledge with the world

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Spring Thundercloud, Female Tabaxi Adept 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 16000 sp. Red spinel (60 gp). Citrine (40 gp). Banded agate (13 gp). Moonstone (40 gp).


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. His black hair is heavily combed to the right. His gray eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Antagonistic, Insane, Fearful. Bonds: Immigrant, Poor. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Shirley, Male Human Adept 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 5 (-3)9 (-1)
Skills Arcana +1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Fonkin's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Philantrophist, Logical, Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Fonkin Offund, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Tomph Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and violet robe with the hood down. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her red hair to look like a famous performer. Her gray unseeing eyes seem to look past you.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. After a long history of fighting, Tomph and her spouse have recently divorced.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Tomph Beitz, Female Half-Orc Adept 4
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)6 (-2) 6 (-2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Vistra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown cloak and cross-gartered tan stockings. Her long auburn hair is drawn into a two foot long braid. Her violet eyes are passionate and lively.

Personality: She likes to make people angry or surprised. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Vistra was raised in a hard working conservative environment. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's also a talented Butcher, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Vistra Gorunn, Female Dwarf Warlock 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 90 pp. Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tan leather gloves, a tan jacket, and tight pants, he is not a threatening figure. He has dyed his greying golden hair a little too much giving a sharp golden color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Cockaby Lingenhall, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Rose (70 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs

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