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NPC Generator

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Advanced [show]


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Harbek took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Harbek Balderk, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Cecily Allerton, Female Human [Permalink]

Personal [hide]

Description: A 5'7" western woman, she wears a robe, a symbol of the four houses of cards around her neck, and a pickaxe on her belt. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Slave. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Cecily Allerton, Female Human Wizard 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 18 (+4)17 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 400 gp. Old masterpiece painting (900 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Altham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has moderate length auburn hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Matilda was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Persistence, Logical. Flaws: Emotional. Bonds: Attractive. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Matilda Altham, Female Human Warlock 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 pp.


Social Check DCs


Nyx Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long chestnut hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Nyx wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Disciplined, Artistic. Flaws: Shy, Disease. Bonds: Poor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Nyx Raulnor, Female Gnome Commoner 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 96 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (1000 gp). A small bag of saffron. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (4000 gp).


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white pants and tee shirts. He has done his best to style his white hair to look like a famous performer. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Joser Goodearth, Male Halfling Cleric 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)11 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Smoky quartz (20 gp).


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his grey robe and has his sai always slung over his shoulder. His skin is also unnaturally pale. He wears his blonde hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. Vonbin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Merchant business at a young age. Through the years after Vonbin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Vonbin's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Flaws: Ugly, Addict, Antagonistic, Hedonist. Bonds: Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp.


Social Check DCs


Delebean Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large blue jacket. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Delebean Nackle, Male Gnome Fighter 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronwe Absence, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Ronwe has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Gifted. Flaws: Secretive, Disease, Insomniac. Bonds: Rich. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Ronwe Absence, Female Tiefling Warlock 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Burto Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing colorful clothing, dressed as a Map Maker, marred by sweets. He keeps his auburn hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Burto Swiftwhistle, Male Halfling Aristocrat 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 6 (-2)10 (+0)
Skills Arcana +8, Intimidation +5
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Infernal, Auran
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0

Possessions: 4000 gp. Aquamarine (1300 gp). Alexandrite (1300 gp). Banded agate (11 gp). Brown-green garnet (40 gp). Violet garnet (1300 gp). Eye agate (11 gp). Jade (40 gp). Deep blue spinel (1300 gp). Obsidian (11 gp). Malachite (11 gp). Rhodochrosite (11 gp). White opal (900 gp). Tiger eye turquoise (11 gp). Black opal (900 gp). Sard (30 gp). White opal (900 gp). Hematite (11 gp). Alexandrite (1300 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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