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NPC Generator

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Advanced [show]


Gunter Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He is dressed in earthy colors with a violet and black handkerchief worn on his left side. He sports a flattop hair cut. His eyes are likewise blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Server again; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Gunter Mellerelel, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Aym Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple green robe with blue stripes complete with hood. Her hair is black and very short. This gold eyed southerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Aym and her spouse have recently divorced.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Aym Moral, Female Tiefling Commoner 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amber (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Hadley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing colorful clothing, dressed as a Marshal. Her hair is always cut to a buzz. Her eyes are likewise violet.

Personality: Eccentric and domineering, Sarah will drive conversation. She has a small toy that she constantly fidgets with.

History: Sarah was raised in a hard working conservative environment. Her first spouse was a Farmer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Family. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Hadley, Female Human Warlock 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)5 (-3) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp.


Social Check DCs


Panana Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her right side. Her hair is cut close to her head. Her brown eyes peer out from beneath her broad blue hat.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with her god.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has worked as a Sellsword like her mother before her.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Shy. Bonds: Religious, Immigrant, Job, Debt. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Panana Ningel, Female Gnome Warlock 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (100 gp). Solid gold idol (800 gp). 1 Masterwork studded leather.


Social Check DCs


Salasar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized jet on his right hand. His silver crest is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Gifted from a young age, Salasar studied abroad. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Rich. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Salasar Imbixtellrhyst, Male Dragonborn Adept 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tod Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Selfish, Impulsive. Bonds: Adventurer. Occupation: Miner

Voice: German accent

Attributes [hide]

Tod Tosscobble, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Spyglass. 1 Backpack. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Jane Ryley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown armored body suit, with a simple black line shooting up and back down. She has done her best to style her auburn hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is business-like. She takes instructions and follows them to the letter. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Jane was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jane. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Jane Ryley, Female Human Adept 9
Medium (5'0") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 17 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1900 gp.


Social Check DCs


Nutae Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 3 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Nutae Il-Song, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Eridred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her blonde hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.

History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Eridred Deepdelver, Female Dwarf Paladin 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)4 (-3) 12 (+1)5 (-3)
Skills Deception -1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 48000 sp.


Social Check DCs

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