Azaki Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Azaki will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert, Impeccable. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 82 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 3000 gp. Black velvet mask with numerous citrines (180 gp).
Helja Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her long auburn hair is drawn into a two foot long braid. She has green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 19 (+4) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light wooden shield.
Faral Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair is brown, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Spice Merchant business at a young age. She was an apprentice working in her father's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 23 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly black, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Beatrice Branson, Female Human [Permalink]
Personal [hide]
Description: A 5'1" northern woman, she wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy white hair. She has hazel eyes and a brown hat with a blue feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 240 pp. Iolite (80 gp). Jasper (80 gp). Silver pearl (50 gp). Blue quartz (5 gp).
Elizabeth Ramsey, Female Human [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered green stockings. Her auburn hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Miner, but she was a colossal failure. She now owns her own business.
Motivation: To end her boredom; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Bimpnottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. She has moderate length brown hair. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Bimpnottin's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bimpnottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bimpnottin. She has recently gotten a pet goose that steals things from people.
Motivation: She is content.
Ideals: Fighting, Impeccable, Professionalism. Flaws: Mundane. Bonds: Criminal record. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 3 Acid flasks.
Trail Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a pastel and blue handkerchief worn on her left side. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length cinnamon fur. She is baby faced.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Flaws: Hedonist, Secretive. Bonds: Nature, Religious. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Ella Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her black hair in a pixie cut. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Ella studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is terrified, and will act out of fear; and money/treasure
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Family. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!