Cory Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Assassin. He has wavy brown hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south his family was never financially stable. A gifted student he started as a Healer, but he got bored and became a Assassin. He struck the Assassin job and began his own company from there.
Motivation: Expand his business.
Flaws: Insane, Depressed. Bonds: Attractive, Job, Military, Poor. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Silver comb with moonstones (400 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Valorean Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His white crest is drawn into a tight pony tail with a dagger scrunchie. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Athletic. Flaws: Addict, Selfish, Antagonistic. Bonds: Job, Nature. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +6
Possessions: 1000 gp. Chrysoprase (40 gp). Moss agate (13 gp). Star ruby (400 gp). 1 Full Plate. 1 Banded mail. 1 Half-Plate. 1 Banded mail.
Irann Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. She has a hunchback. Her black hair is long and unkept. She wears large thick round spectacles.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Irann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Shy, Hedonist, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hrathy Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of magic on her torso. Her auburn hair is matted, messy, and big. Her eyes are hazel and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Stableman business at a young age. A gifted student she started as a Shipwright, but she got bored and became a Stableman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with her crush; and wants to open a new tavern
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Gynnie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple pastel line shooting up and back down. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She has always had a great fascination with Human culture. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Gynnie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Flaws: Racist. Bonds: Attractive, Enemies, Poor. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 sp.
Ulla Offund, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. She has chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great joy in being the best Ruler in town.
History: She was born in the west, but her parents moved at a very young age to the east. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp.
Nalaed Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a grey poncho over her likewise colored trousers and shirt. She wears her red hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Nalaed studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted druidic powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural elven artifacts is her passion
Ideals: Athletic, Optimist, Philantrophist, Gifted. Flaws: Ugly. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 200 sp. 4 Tanglefoot bags.
Gale Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is thinning but still full. His copper unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: He was born several months after his mother was called into army service. When Gale reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Sensitive. Bonds: Slave, Religious, Military. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 18)
Armor Class 10
Hit Points 182 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
Possessions: 7000 gp. Brown-green garnet (150 gp). Iolite (40 gp). Blue quartz (5 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Fire opal (1600 gp). Citrine (40 gp). Violet garnet (1400 gp). Jasper (40 gp). Amber (150 gp). Tiger eye turquoise (5 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Rhodochrosite (5 gp). Black opal (1600 gp). White pearl (150 gp). Iolite (40 gp). Blue quartz (5 gp). Bloodstone (40 gp). Rock crystal (40 gp). Golden yellow topaz (1400 gp). Sard (40 gp). Sardonyx (40 gp). Blue sapphire (1600 gp). Zircon (40 gp). Rhodochrosite (5 gp). Jet (150 gp). Iolite (40 gp). Chrysoberyl (150 gp). Obsidian (5 gp). Obsidian (5 gp). Obsidian (5 gp). Black pearl (1400 gp). 1 Medium magic item.
Nybarg Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Miner and is in decent physical shape. He has dyed his greying white hair a little too much giving a sharp white color. He has gray eyes and a black hat with a blue feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.
History: Nybarg was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and to protect his home
Flaws: Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 4000 sp. Azurite (10 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
