Arannis Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends
Ideals: Fighting, Persistence. Flaws: Emotional. Bonds: Nature, Adventurer, Criminal record. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Hourglass.
Anselm Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Anselm was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Disciplined, Persistence. Bonds: Rich, Adventurer, Slave. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 700 sp. Jasper (30 gp).
Dreali Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. His red hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Dreali was born on a far western plains where he grew up under the tutelage of his mother, an expert Body Guard. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Addict. Bonds: Attractive, Enemies, Adventurer, Rich, Immigrant. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Chain shirt.
Azzakh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his copper crest in a flapper bob. His fierce gold eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Poor, Criminal record, Enemies. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Chain shirt.
Dayereth Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Server.
Motivation: To be a Sailor again.
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Religious. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp. 1 Masterwork studded leather.
Gormogord Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Gifted, Fighting, Entrepeneur. Bonds: Attractive. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Emerald (1100 gp). Bloodstone (70 gp). Hematite (11 gp). Red garnet (140 gp).
Ûkrom Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black top hat and black clothes. His tied-back hair is black. His eyes are violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ûkrom was born with his mother's beautiful face. His childhood dream was to be a Bowyer, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and to clean up the streets
Ideals: Extrovert. Bonds: Attractive, Job, Rich, Guardian. Occupation: Server
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Cloth of gold vestments (90 gp). Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (90 gp).
Uraim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 8 years old his parents immigrated from the west. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He is unsatisfied with his job.
Bonds: Attractive, Job, Religious, Immigrant, Nature. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 sp. 1 Masterwork Artisan’s tools.
Nithther Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He dresses in black turtlenecks beneath a white coat with yellow slacks. He has a hunchback. He keeps his brass crest in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of giants once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He wants revenge against giants; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Enemies, Poor. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 7
Hit Points 75 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +0 / 3d4-3, Grapple +1
Possessions: 1300 gp. Malachite (14 gp). Citrine (60 gp). Onyx (60 gp). Obsidian (14 gp). Red spinel (70 gp). Coral (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
