Zepar Sly, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His blue hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small plains village. When Zepar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Nature, Military. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 370 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (600 gp).
Sweet In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her lavender fur is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.
History: Sweet was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and find a way to reverse the transformation of her brother
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 400 gp. Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (700 gp). 1 Masterwork Musical instrument. 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Superior lock.
Maynild Walcott, Female Human [Permalink]
Personal [hide]
Description: This western woman tends to wear a large grey jacket. Her clothes are grease stained in places. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes are slightly larger than normal.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.
History: Born in the west her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Antagonistic, Addict, PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Valida Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She keeps her long silver hair kept up in a rat tail. Her brown eyes are slightly larger than normal.
Personality: Valida is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Many illithids want her driven away; and she desires power and/or immortality
Ideals: Extrovert, Optimist. Bonds: Adventurer, Family, Enemies. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1400 sp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Ranged Weapon.
Qualen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears tattered old clothes. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy brown suit. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Vonbin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to reunite with his old friends
Ideals: Impeccable, Fighting. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 180 gp.
Andraste Raethran, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. She has golden hair. Her thin eyebrows rest above her beady green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Andraste is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Mentor, In love. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Chem Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear black clothing when he does not wear armor, and is pretty ugly. His dark red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Body Guard job and began his own company from there.
Motivation: Many dire rats want him driven away; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military, Job, Enemies. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 20 (+5) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Draconic, Halfling, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Azdûsh Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his golden hair well, parting it to the right. His ears are large.
Personality: Calm and collected, he is a well trained Spy. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spy soon after.
Motivation: Expand his business; and to be a shepherd again
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Immigrant. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp. Coral (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
