Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a faded coat and loose pants complete with top hat. His red fur is greasy and uncared for. His hazel unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Disciplined, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 1200 gp. Violet garnet (1400 gp). Blue quartz (12 gp). Golden pearl (140 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Kellen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are a pleasant amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Artistic. Bonds: Enemies, Religious. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gomory Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bristling with hidden weapons, mostly nunchakus and halberds. His black hair is cut jaggedly and amateurishly. His eyes are blue and catlike.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
Juliana Marleigh, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Hedonist, Disease. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 160 gp.
Uthemar Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his nunchaku. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his Stetson yellow hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 10000 cp. Rock crystal (30 gp). Tourmaline (80 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Spyglass. 1 Masterwork Artisan’s tools.
Zykroff Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She has styled her scarlet crest well, parting it to the left. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Zykroff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a font of random trivia from the lore and stories she has discovered
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her writing dream.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 30000 cp. 1 Minor magic item.
Valafar Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His chestnut hair is still thick. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and he is greedy
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His face is scarred and worn.
Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a brothel owner, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Secretive. Bonds: Poor, Mentor. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
